Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 29-02-2004 , 01:02 PM
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Join Date: Feb 2004
Location: swiss
Posts: 2

.dwg files

Hi everyone,
i was wonder'in if there are any Modeler's out there wich would like to give me a hint on how to import an .dwg file correctly.I have not used Maya alot so i am on new ground ( LW user ).I was hop'in to get asfar so i could export a normal model for LW so i get on working in that app, but i was unable to ><
So all i want is to get a fairly detail model for LW or C4d out of Maya ........
Thx for any help
Cron

# 2 02-03-2004 , 09:32 AM
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Join Date: Feb 2004
Location: swiss
Posts: 2
ok i got asfar as importing the data, but i cant seem to make into a mesh ?????
Please someone give me a hint on what to do .....

# 3 02-03-2004 , 04:45 PM
roach105's Avatar
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Join Date: Dec 2002
Location: T.O Baby!
Posts: 1,016
in most cases you will have to duplicate the curves and either loft or planar them. As you loft you can make into a poly mesh instead of leaving it as a nurbs surface. creating walls is simple but if you have furniture depending on the surface it can sometimes be a pain creating surfaces in Maya.

# 4 12-02-2006 , 11:02 AM
spaceboy5241's Avatar
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Join Date: Jan 2006
Location: Singapore
Posts: 1

Re: .dwg files

Hi, Cron.

May i know why you need to import dwg.files? for reference or guideline for polygon or nurbs modeling?

spaceboy

# 5 12-02-2006 , 03:42 PM
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LOL, cron posted this about... almost 2 years ago.


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