Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
use PFX dude, i wos suprised with the results but if u check out my jelly fish PFX are suprisingly good, + u can alter every detail or them, you could make it quite dense with no curves or bends, or maby just a little if u wont it to look a bit used? Like the ends bend up due to brushing too hard? If you go onto my thread, in the W.I.P section about jellyfish there is a post on the first page about a tutorial follow that to make tenticles and then just do a lot of tweaking until you get what you need.
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