Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hello. In Maya, I am having some trouble. I am making a polygon primitive cone, and I can get the purple dots to show up. But, I know I can manipulate my objects better with the yellow dots, as I have seen in a Maya tutorial several times before. I want to get the yellow dots to show up, but I have no clue how to go about doing it. Below is a thread which I made with pics which may better explain it:
BTW, I know how to manipulate the purple dots. I just know there's a way to get the yellow dots to show up. Please help if you can, thanks in advance !!
NO!!! I already know that, but apparently theres a way to better modify polygon primitives. Okay, let's say youre working on a nurb. You get the vertices up, then click hull to get the yellow dots. The yellow dots become a whole new area of manipulation to work with. Now, how do you get the "Hull" effect to show up on polygon primitives? I've seen it in a few videos, but they never fricken explain it.
many people ask this but no one i know can do it, the method nearly everyone uses if not all is by selecting them.
Man some of u guys are lazy. and want magic buttons.
Modeling is all about patience time and skill. Good luck in ure future work.
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