Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 21-11-2002 , 01:32 PM
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Join Date: Nov 2002
Posts: 19

importing iges

Im importing Iges files into maya. The files come in unstiched and you can only apply materials to single surfaces. Maya will only let me use global trim which really distorts the object. Any ideas?

# 2 21-11-2002 , 03:52 PM
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Join Date: Sep 2002
Location: wonderland
Posts: 66
In my experience with *.iges, the best (and most time consuming) way is to rebuild and attach surfaces one bye one. As for the the shader, you can select all your surfaces and assign one shader.


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