Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 14-03-2006 , 04:28 AM
jasi_hawk's Avatar
Registered User
Join Date: Dec 2005
Posts: 61

tail

What is the best skeleton that is suitable to animate a tail in maya.
I have tried spacing the skeleton joints some distance away but i could not get the actual movement of the tail or in other words i was not able to get the fluent movement of tail

# 2 14-03-2006 , 04:34 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Try selecting all of the tail joints and rotating them all together at the same time. I use this method for animating tails and tentacles and such.

# 3 14-03-2006 , 07:45 AM
skywola's Avatar
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Join Date: Jan 2004
Location: Tempe, Arizona, USA
Posts: 224


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