Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 22-03-2006 , 08:33 AM
Registered User
Join Date: Mar 2006
Posts: 2

Matchmoving with boujou

I was hoping someone could help me with this. I'm a newbie with Maya and are swaping from 3ds Max.

My problem is that Maya gives me an error for every matchmove script i try to run from boujou. this is the message:
Cannot set the attribute 'perspShape.nearClipPlane' below its minimum value of 0.001.

When i export the camera for 3ds max it runs fine and the tracking is perfect...

Anyways, it's driving me mad and my school project is going down the drain..

I'm Greatfull for any help.

Cheers!

# 2 22-03-2006 , 10:59 AM
lisa_gonzalez's Avatar
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Join Date: Jun 2004
Location: London, England
Posts: 301
Hi there.

I'm not quite sure exactly what you mean by :

Maya gives me an error for every matchmove script I try to run from boujou.

Could you tell what the exact steps are that you are taking to bring your boujou solve into maya? Does it bring the solve into Maya at all? If so, try changing your cameras near clip plane to something larger than 0.001. I have never come across this problem before, and I use boujou with maya a lot.

LisaG


When in doubt......smile!

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# 3 23-03-2006 , 09:58 AM
Registered User
Join Date: Mar 2006
Posts: 2
Thanx for the quick response Lisa!
The problem just got solved though..

I must be very stupid...

I'm so stuck in my 3ds max ways, When i tried to run the script i went into the script editor in Maya cos thats what you do in max...

I saw how my friend doubble click on the file at school and maya opened up with the scene just fine... How could i not have figured that out user added image

Now I can't see the movie on the image plane because Maya doesn't come with a quicktime encoder in windows so i have to find one.

Anyways thanx again for trying to help me!

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