Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 03-03-2006 , 07:06 PM
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Join Date: May 2004
Location: chennai
Posts: 1

maya rig

i rigged a character in maya 6.0, and i opened the same file in maya 7.0 its giving mesh deformation problems,is there any way to get the same detail rigged charater in maya 7.0,can u pls help me.

# 2 07-03-2006 , 03:33 PM
utpal's Avatar
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Join Date: Feb 2005
Location: india
Posts: 203
well, don't know. but, you can try by deleting all the history on the original model...might work

# 3 30-03-2006 , 12:37 AM
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Join Date: Jan 2005
Location: SF
Posts: 20

same here

it was giving me wierd deformation issues even after i made absolutely certain that my weights were properly set. however deleting history and clearing the script editor not just cleaned it up but i had to adjust the weights again. and then i just mirrored them.

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