This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Hi guys just been modelling a polygon hand when I realised that the geometry disappeared when I looked at it from different angles, then reappeared when I moved back to the previous angles
Originally posted by Callum_Abele tried that and it just flips the parts that I can see and makes them invisible and makes the stuff I couldnt see visible thanks for the reply though
Well cant u do that techniques but just select the faces that arnt showing?
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