Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 16-04-2006 , 03:16 PM
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Azrael(improved)

Here's another version of Azrael - angel of death

there's more photoshop in it but the model was created in maya for those unknown with the first picture

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Gonna bring enough noise to wake the deaad
# 2 16-04-2006 , 04:14 PM
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That is very blue... I think you need some warmer colours to contrast against the cold colours. Also, you need to work on the composition - it looks a little awkward at the moment. That shape on the left is just pulling the eye up and over the head. I would work on making the composition lead the eye toward the centre of interest, or if you are more interested in breaking it up, employ some shapes which will cut across the image.

# 3 17-04-2006 , 12:31 PM
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lol ...... i prefered the first one but still nice work


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 4 17-04-2006 , 12:45 PM
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yeah I agree


Live the life you love, love the life you live
# 5 17-04-2006 , 02:19 PM
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purple - red = blue
lol


A pint of example is worth a gallon of advice!!
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