This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Something that jumps out at me is the front end. Mainly the lack of a seam for the hood and the bumpers. Not to sound critcal but it looks to smooth. there should be small lips where the hood meets the fenders, and also where the fender meets the bumper. These small details will really give it a more realistic feel.
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