Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hi i have a problem.
Since a day or three maya doesnt want to texture a plane right.
If i make a lambert and put a image on that, then i get this:
(Please help me to fix this, if never had this problem before)
hi
if its a poly plane then you can use a planar projection which is under Edit polygons - Texture - Planar Mapping,
if not then you can make the file texture itself a projection. this is done when you add the file texture to the lambert. there is a selection that changes the type from normal to projection. this allows you to fit the texture to the shape.
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