Oh Cool, I tried using the make live technique on the polygon surface at one point and it didnt work right with polygons. I'll use your technique and convert to polies. ThanksOriginally posted by Minstrel
This is an example of why I like Maya and modeling in 3D so much; it is almost like a puzzle figuring these things out. Here is the secret, create the shape of the grip as one block (create a nurbs cylinder and shape it), then make it live and draw a curve around the grip using CV tool (7) of a smal section, start on one end and start duplicating and reshaping the curves to fit tight against the nurbs cylinder. Smooth the curve so that normals are ok and extrude using a circle. It actually takes very little time to do it once you figure it out.