Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 46 17-02-2005 , 02:33 AM
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yep its great. i really should post more of my work here, ive been so damn busy lately tho, seems the story of everyone on this forum. once again the trains lookin good bro

# 47 17-02-2005 , 08:58 AM
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Wow very nice improvment, the floor is looking almost perfect. The metal door seem a little off tho, maybe too shiny.


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# 48 17-02-2005 , 09:13 PM
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i agree. the doors and walls shouldnt be chrome they should be brushed metal look. the poles should be chrom how you have them tho.

# 49 09-06-2006 , 12:44 PM
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The work looks great. I would think it would look better if everything was dirty. No subways are that perfectly clean, add some little dirt on the rails or hangers and maybe some stains on the floor.

# 50 09-06-2006 , 01:12 PM
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This is a big bump, the last post was from feb last Year, LOL

# 51 09-06-2006 , 01:28 PM
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alot of ppl just seem to like old threads.


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# 52 09-06-2006 , 03:51 PM
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correction- blitzmaya loves old threads.

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# 53 09-06-2006 , 05:22 PM
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TurboDan,

I do not know much about how the interior of a subway train car is suspsoe to look like, but from your picks, they look really nice. Also, I have a question. Since this was my first time seeing this thread because I do not come here to often, I noticed that you had started off with a white texture for the chrome areas. So my question is this, what was the purpose of making them a pure and very bright white. Is that how chrome starts off as?

# 54 09-06-2006 , 11:25 PM
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LoL, again? Oh well, like I said I go by the pictures and just post about them. Never look at the date. :zzz:

# 55 10-06-2006 , 09:32 PM
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You don't really need to look at the date when you're on the 30th page of threads lol.


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