This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Hello, everyone. I've spent some time on this, but only now i have enough time to work on it fast and seriuos enough to put my work here. Critique or/and advices are more then welcome . I hope to fully model, texture and rig this. So, here are the newest renders.
I've seen a lot of pictures and some blueprints, the car is made using lots of referance, but I don't have proper pictures of suspension and wheels so, i have to use my imagination and to combine everything from what i've seen.
I've added wipers, and a bit of interior, but i'll probably meke it more detail later and redo some things, but that will be just after i finish rear suspension.
I think there will be two versions of the car's colors. Pink with some flowers painted on it or something like that and something more serious, maybe i'll try to make it look gray old and dirty.
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