This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
just wait till tomorrow when the video tut on skeletons by Kevin comes out and you will know- I think that a dog's skeletons is nearly the same as a cats one...
In the second part I will e adding the ik handles and getting the dog skeleton to move in a correct manner - so this should clear things up for you as long as you have done part 1
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