Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 13-06-2006 , 06:47 PM
MattTheMan's Avatar
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Ferrari 430 Modena

Ok- I'm making the Ferrari 430 Modena in NURBS.

Not much to see yet- but here it is.

Attached Thumbnails

Live the life you love, love the life you live
# 2 13-06-2006 , 06:54 PM
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hey nice start already that parts looks good

is this ur first nurbs car and how lond did it take u to lay the curve?

good luck an keep it up

man dilberts has an effect on ppl wen it comes to nurbs


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 3 13-06-2006 , 07:09 PM
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Thanks!

Umm... I tend to lay out the curves as I go, and yes, this is my first "real" Nurbs model.

-Matt


Live the life you love, love the life you live
# 4 14-06-2006 , 01:17 AM
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hey man, i really have to learn nurbs because it makes it look twice as easy


Lamborghini Mucielago

Ferrari Modena 360

I create feeling in others that they themseleves don’t understand.
# 5 14-06-2006 , 01:18 AM
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ohh yea i forgot to say that a good start man


Lamborghini Mucielago

Ferrari Modena 360

I create feeling in others that they themseleves don’t understand.
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