Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 16-06-2006 , 12:00 AM
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Weights

How do you paint weights on a SubD character? It either doesn't do it realtime or at all. When I convert it back to polys it works but going back to SubD it just reverts to default weights. Really need some help on this

# 2 17-06-2006 , 02:13 PM
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look into wrap deformers basically u use the poly mesh to deform your subd

# 3 18-06-2006 , 12:41 AM
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alright i will cheers m8 user added image

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