This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
there is probably a way doing it in maya, but stick to what fallot suggested. Render your fog, then switch the fig off and just render the object. Composite and it is probably a lot easier than doing everything in maya.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off