Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 10-07-2006 , 02:41 AM
lukieman's Avatar
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Join Date: Jul 2006
Posts: 2

cam problems

how do i make a cam randerable? i know theres an option in the atrabuites but i can find it...

# 2 10-07-2006 , 04:43 AM
Furry Fury's Avatar
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Join Date: Jul 2006
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Posts: 91
if you now what it cdont ualled you can search for it in help "f1" if u can wait for someone who know more about maya to respond, but i think using help would be faster, u get your answers pretty slow here


# 3 10-07-2006 , 09:22 AM
gster123's Avatar
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Location: Manchester Uk
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What do you mean by renderable, so that you can see it in a render or so that you render from that camera.

The first one, go to render attributes in the attribute editor and theres a check bos in there for the camera to be rendered, for the second change from the default PERSP to the camera name in the first page of the render globals.

Hope this helps you out in some way?

Cheers

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