Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 20-07-2006 , 11:24 PM
Subscriber
Join Date: May 2005
Posts: 240

Undo creates duplicate faces

When i've converted an object to subD...sometimes i wanna undo everything i did, a few steps before the conversion...however, sometimes, when i undo, i get duplicate faces. it's still the same object, as i can select any face and it all turns green. is there a way to fix this? i don't want to have to copy, convert, delete converted just to avoid it. i've tried deleting history before converting, after receiving duplicates...deleting empty nodes in the hypergraph, etc...but nothing seems to work...it's really bothering me. i've had this problem on my friend's maya, and on my PLEs

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads