Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 21-08-2006 , 03:48 PM
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Assigning a material please help

i am new to maya so sorry if this is a dumb question.

i have a cube that i want to assign a material to but i only want it on the front and back sides how do i do this???
thanks for your help

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# 2 21-08-2006 , 03:56 PM
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Select the faces, backclick and select 'assign new material', then pick a material from the list.

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# 3 21-08-2006 , 04:15 PM
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thanks,

ok what if i have a material assigned to all 6 sides, but want to remove it from all the sides except the front and back. so when it renders you only see the two sides and the others are transparent???

# 4 21-08-2006 , 05:15 PM
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all objects come with a pre assigned material - 'lambert 1'.

Just select the faces that you want to be transparent, assign a material and increase the material's transparency via the slider in the attribute section. Then pick the other front and back faces and assign a new material and adjust the attributes to your liking.

Texturing is pretty complicated - I am just giving you an easy way to achieve what you are trying to do - the best thing to do is find a good texturing tutorial - this one is pretty good and should explain the basics.

https://www.ramyhanna.com/texturing/p...utorial01.html

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# 5 21-08-2006 , 06:49 PM
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Thanks So Much

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