Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
ok what if i have a material assigned to all 6 sides, but want to remove it from all the sides except the front and back. so when it renders you only see the two sides and the others are transparent???
all objects come with a pre assigned material - 'lambert 1'.
Just select the faces that you want to be transparent, assign a material and increase the material's transparency via the slider in the attribute section. Then pick the other front and back faces and assign a new material and adjust the attributes to your liking.
Texturing is pretty complicated - I am just giving you an easy way to achieve what you are trying to do - the best thing to do is find a good texturing tutorial - this one is pretty good and should explain the basics.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off