Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 22-08-2006 , 09:07 AM
j5ive's Avatar
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transformation along axis?

How can i change the transformation tools so that when i move, scale or rotate it does so in accordance to the objects direction and not the orthagraphic x.y.z?


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# 2 22-08-2006 , 09:08 AM
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there is an option but i cant remember it at the moment (not got maya to have a look)

Have you had a search through the help files? As i'm sure that it will be in there.

# 3 22-08-2006 , 09:10 AM
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It's ok I sorted it cheers, under transformation tools, select local pivot user added image


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