Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 16 26-05-2006 , 06:38 PM
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The cannon will cover about a third of the octagonal base in the first pic (although the base will change completely. There will also be a cockpit for the pilot, and 2 other units, one mounted at the back and another to the other side.

and as for the plans.... aah I don't want to spoil it user added image

# 17 27-05-2006 , 08:13 AM
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The drive section of the leg is complete, and I added a little more detail to the legs. you can see the pipes here. I need to figure out how to get the drive gear to turn in the opposite direction to the gear on the leg joint.... looking that up now.

<update> got the gears meshing with set driven keys, thanks to kevin for the free SDK tutorials.

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Last edited by Radical Edward; 27-05-2006 at 10:57 AM.
# 18 27-05-2006 , 06:21 PM
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and the final joint has a driving gear. again with set driven key.

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# 19 29-05-2006 , 10:50 AM
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WOW! user added image

I'd love to see an animation test.....


"If you think you can or if you think you can't....... you're right!"
- Henry Ford.

KickarZ Studios
# 20 30-05-2006 , 01:24 PM
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I have a rendered anim of the gear section turning, but it's too big to post, even as a rar. I'll see if I can compress it a bit more.


here is the leg joint section complete now, apart from two bits I will do at the end. this will attach to the base when that is done.

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# 21 30-05-2006 , 08:28 PM
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this has come quite a way since the first render.

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# 22 30-05-2006 , 09:53 PM
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Taking great shape Ed !!

Have you designed a walk cycle yet? That can be difficult with only 2 legs, I think you have your work cut out for you with 8....

Also, if you need a place to upload video, you might try: https://savefile.com/ . Free file hosting of up to 60MB per file.


"If you think you can or if you think you can't....... you're right!"
- Henry Ford.

KickarZ Studios
# 23 30-08-2006 , 02:32 PM
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lol looks creepy but i like it alot :attn:

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