Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 02-09-2006 , 06:26 AM
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Join Date: Aug 2006
Location: UK
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Dog tut Problem

Hi ive started maya and ive run into a problem, on the cartoon dog tut im on part 3. The director tells me to make the NURBS into polygons, then he selcts each on and presses enter(why he does that he does not tell).Heres the part i cant get past, when i unoine the neck and head togher they dissapear.

Please help.

EDIT:

https://forum.simplymaya.com/showthre...threadid=21793

Q: When i try to use booleans both objects dissappear, why??

A: This is becuase u have combined the objects inncorrectly, make sure there are no open faces in the object, they will esaier to find if u choose display border edges as a thick line. (see 5 post above here), then use merge vertices to combine the sides together

Fixed, nice FAQ


Last edited by Richygorgan; 02-09-2006 at 07:20 AM.
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