Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 05-09-2006 , 01:59 PM
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Normal Map viewing...

Hi guys, Im having problems in that when applying my normal map it appears very poorly lit in my viewports which is making hard work checking out my textures, I have hardware rendering turned on. Any ideas how to solve this?

https://forums.cgsociety.org/attachme...hmentid=101111


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