Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 06-09-2006 , 11:00 AM
Registered User
Join Date: Jan 2006
Posts: 65

Mirror Problem

When I'm trying to mirror a Subdiv Surface, I am getting some weird results. I want to mirror in x-direction, but when I choose that, the mirrored geometry is just rotated 90 degrees facing upwards. The other options (z and y) also gives strange results. Any ideas?

# 2 06-09-2006 , 11:33 AM
c3e's Avatar
Registered User
Join Date: Dec 2004
Location: Sweden
Posts: 48
maybe the pivot point isnt at the orgin? how to fix this u could
grid snap the pivot to the orgin or u could group the subd surface and duplicate -1 x and then ungroup hope it helps =)

# 3 06-09-2006 , 01:23 PM
Registered User
Join Date: Jan 2006
Posts: 65
Thank you for the reply. Moving the pivot was the first thing I tried. I also deleted history, froze transformation, and anything else I could think of that could possibly fix it. Didn't help.

I ended up using duplicating, so I could continue modelling, but I really want to find out what's wrong, so that I know what to do when it happens again.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off