Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 18-09-2006 , 02:53 AM
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Join Date: Feb 2006
Posts: 18

Image Plane Problems...

Hey guys! Guess this is my first really newb question here, nut it's got me banging my head against a brick wall!!!

I've set up image planes in the past, and then manipulated them to get them just "so".

Iv'e gone into Maya for a muck around, and I'm buggered if I can adjust the positioning of the planes at all! I've tried moving them, scaling them etc. and none of the parameters seem to be having an effect!

A little help would be great!

One recent change I made to the MayaEnv file was this:

MAYA_NON_POWER_TWO_OFF = 1;

I had some display issues in the perspective viewport, and this fettled it, though everything was working fine after I changed that as far as I can remember! Was that a graphics card thing, BTW? I'm running an nVidia 6600GT at the moment, with the latest drivers.

Cheers guys!

# 2 18-09-2006 , 04:40 AM
Dann's Avatar
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Join Date: Feb 2003
Location: Los Angeles
Posts: 695
Well if your image plane is set to "Attached to camera" none of those settings will affect it. Maybe try settng it to "Fixed". This is done in the Attribute editor.

# 3 18-09-2006 , 04:20 PM
Registered User
Join Date: Feb 2006
Posts: 18
Nope, it's already set as fixed. I tried deleting the line that I inserted in Maya.env, and that didn't work either! Like I said, it's totally weird, as I've moved image planes without a problem in the past, so why not now user added image

Any other ideas?

EDIT:

Okay, thats weird, just opened Maya up again, and it's working now! Arrrrgh! I hate it when I don't know why problems happen! :p


Last edited by RitchieTheBrit; 18-09-2006 at 04:24 PM.
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