This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Awesome, Thanks for the reply, I should of thought of that before I posted, With Kurt's Jedi Fighter kind of made that way, I think I see how he would go about it. all I can say is, I have learnd a lot form watching your tutorials and it's my preferred method, I have ues it on many of my models. As well as Kurt's methods. Simply Maya is one of the best sites with a lot of talented molders. Keep up the good work.
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