This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
u need to use mental ray shader. search for CTRL_light shader on cgtalk. with uses object as actual light source. [i dont mean thet ambient using final gather, i mean using the "phisycal object" as a light "bulb" so to speak]
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