This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hi Again everyone TOW here. Well i have 2 questions this time.
The first is on how do i create a glass like texture, and the best way to discribe it is to say i want to make a glass texture that looks like the glass on a Lava Lamp.
The 2nd question is how would i go about creating glowing objects that fad in and out.
and thats it.
oh and 1 thing off topic
when i build something big after you zoom to a certen point it looks as if it goes behind a wall how do i turn that off?
Last edited by Traveler of Worlds; 23-09-2006 at 12:57 AM.
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