This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I've used XSI quite a bit and there was a shortcut, where you could select a poly face by "painting" accross the front of an object and selecting those front faces while leaving any poly faces in back unselected.
I seem to remeber Maya has something along those line for selecting polys. Does anyone know what that shortcut is?
Thanks,
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