Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 29-09-2006 , 04:16 PM
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Low Poly Ogre

Hi guys, here's another WIP piece for my game art portfolio. All C and C needed. Taa

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# 2 29-09-2006 , 04:18 PM
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# 3 29-09-2006 , 04:19 PM
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# 4 29-09-2006 , 04:22 PM
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i think i would add some extra polys between the legs so the split doesn't look so angular... other than that, looks pretty good so far. are you going to texture these low poly models as well?

edit: damn you posted the back while i was typing... well in the back you can see how there's a poly per side coming off before the leg starts... that's what i was talking about, but in the front.


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# 5 29-09-2006 , 04:35 PM
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Cheers Neo, I've read your comments a few times now, where do you mean on the legs? Is it the calves? or do you mean the groin area? If so, I haven't got around to doing that, the model is still in two halves, when I am satisfied I will combine and adjust that.


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# 6 29-09-2006 , 05:45 PM
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yea groin area, in the front (the back looks like it's split better)


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# 7 29-09-2006 , 10:59 PM
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whoa hes fat user added image


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