Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 03-10-2006 , 05:51 AM
erikober's Avatar
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saving selections

Hi.

Is there any way, after tediously picking/selecting faces, vertices, etc.., to then save that selection and regain that selection later on, rather than having to pick through them again?

Perhaps it's not possible, since changing the geometry would then alter the existence of those selections?

Thanks.

# 2 03-10-2006 , 06:58 AM
Dann's Avatar
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Location: Los Angeles
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Well the answer is yes, you can save selection sets. Once you make your selections, you save your set in the menu item Create>sets>set.

However, you are correct in that if you make a set of vertices or polys, and then change the models, your sets may become invalid.

I hope this helps.

# 3 03-10-2006 , 07:28 AM
erikober's Avatar
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Perfect. Thanks!

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