Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 04-10-2006 , 07:32 AM
mr pix.'s Avatar
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ATTN: CHRIS FRAM HELP WIV LIP TUT!

I downloaded your Lip tutorial, ...it rocks my man!

But how do i get my blendshape mesh to drive my original mesh, just like yours did?

Thanx


those who succeed are only the failures that never gave up.

https://www.vimeo.com/7080130
# 2 04-10-2006 , 12:09 PM
mr pix.'s Avatar
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haha. sorry guys!! done it again!!!!!!

Its like fate,...every time i get stuck...not long after i post a question, i suss it myself! if i dont post, im stuck for hours, as soon as i cry for help, the answer falls on my lap!

As soon as i created the blendshape, in order for it to work with bones etc on my original mesh, i had to weight the duplicate (deformer) to 1.

:attn: :attn: :attn:


those who succeed are only the failures that never gave up.

https://www.vimeo.com/7080130
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