This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
only preliminary paint work, but all crits welcomed, actually crits are encouraged, to me the ears still look off so may go back and tweak the model a touch though they looked fine pre texuring.
If you believe in telekinesis, raise my right hand.
after looking at a few pics online i'd found, it looks like the ears are set too forward, and they're a little too rounded on the sides... they have more of a triangular look, with the larger part being the back (and outer) portion, and the front (inner) portion is shorter
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