This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Pls. I have a problem I downloaded a model and when opened it in maya it came out fine but the model looks "BOXY" the polygons are already very high how can i make the model smoother and with less polygons
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