Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 23-10-2006 , 11:04 AM
traindog's Avatar
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Join Date: Sep 2004
Location: Seoul, Korea.
Posts: 86

polysew blendshape prob..

Hi,
I was wondering if anyone had advice on a blendshape problem i have.

I have 8 face shapes for blending. The have been nicely put into a blendshape and I have re attached the main head back to the body.

on a couple of the face expressions, some of the polygons "unmerge" and I get a warning saying something like . edges not sewn.

I dont know how to check the threshold of the join.. Or basically I dont know what to do to stop it from happening.
I am using maya 8...


Sometimes you eat the bear...Sometimes the bear eats you...
Either way...shit happens

https://www.fadedseoul.com
# 2 23-10-2006 , 04:01 PM
traindog's Avatar
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Join Date: Sep 2004
Location: Seoul, Korea.
Posts: 86
Well, I found out that its works ok if I used 'Merge Vertices' instead of merge edges...

the merge edge gave me trouble for some reason....


Sometimes you eat the bear...Sometimes the bear eats you...
Either way...shit happens

https://www.fadedseoul.com
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