contraining lots of objects
does anybody know of some code which allows me to orient- and point-constrain 200 objects to 200 other objects in another way than ->
select -r boid_38 ;
select -add mackerel_anim38 ;
pointConstraint -offset 0 0 0 -weight 1;
// Result: mackerel_anim38_pointConstraint1 //
orientConstraint -offset 0 0 0 -weight 1;
// Result: mackerel_anim38_orientConstraint1 //
to do it manually would quite need some time...
everything starts and ends in the right place at the right time.
Last edited by Falott; 28-10-2006 at 06:40 AM.