Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 22-11-2006 , 10:20 AM
Registered User
Join Date: May 2006
Posts: 17

Camera, keying perspective to orthog

I'm trying to animate the look of 3D text animating to 2D. So to do this I'd like to animate the perspective camera. Is it possible to keyframe the camera attributes from the default settings in the perspective camera to the equivalent of an orthogonal front view camera?

Thanks,
T

# 2 22-11-2006 , 11:12 AM
Alan's Avatar
Moderator
Join Date: Oct 2002
Location: London, UK
Posts: 2,800
you can key the focal length to go to a very high number on a perspective camera. It wont be completley orthogonal but it might work. It actually sounds like a 2d job to me but I would need more info.

user added image
A


Technical Director - Framestore

Currently working on: Your Highness

IMDB
# 3 22-11-2006 , 11:18 AM
Registered User
Join Date: May 2006
Posts: 17
Not really a 2D job. It basically is going to from a 3D to 2D. I'm trying to make it as seemless as possible. There in lies the challenge.

Thanks,
T

# 4 22-11-2006 , 05:24 PM
mirek03's Avatar
Subscriber
Join Date: Feb 2006
Location: Australia
Posts: 2,752
maybe composite it and key in in after effects?? a few quck dissolves (transitions) in an editing program, i'd need more info too??


take it easy and life will be easy
# 5 22-11-2006 , 09:22 PM
NeoStrider's Avatar
Registered User
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
i actually tried to do this today just to see if it could be done... the problem with keying the focal length is that it ends up flattening the image to extremes (and zooms like crazy - so i had to pull the camera out and try to match object size as the camera dollys out and the lens zooms in), when the actual orthographic viewports do not... i used a camera with aim and started with a keyframe towards the end of the camera movement, working backwards along the timeline to get the move. i think without keying the focal length it would be fine... just as long as you have the camera along an axis you should get your end result (and then taking mirek's and pm's advice, then going into a 2d compositing program and performing a transition from the camera movement to your still image).


Accept no substitutions.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads