pspxjadi.mb (71.5 KB, 349 views)
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2
25-11-2006
, 03:48 AM
Subscriber
Join Date: Oct 2006
Location: Melbourne
Hmm. Nice ref image. Not a bad bunch of work for 1 week in either.
Wow! Where to begin, where to begin.. Have you checked out any of the free video tutes yet? These are great. They cover all kinds of neat stuff, from setting up the image planes to modelling nice soft, organic curves to animation and effects and so much more. And that's just the ones that are free!
There's all kinds of ways to import the image. I'll just give you one of 'em.
1) Cut and then crop the ref image into 2 sep images.
2) Go to the panel that you can see the front of the psp in (top or front, I'm guessin')
3) In the menu at the top of that panel, go to View->ImagePlane
4) Select your image and you're off and racin'.
When you've done the front just go back to Viiew->Image Plane and load the image for the back. Turn your model over, and continue.
There's other, cleaner ways of doing this, that allow you to have both the front and back image planes loaded at once, but this is very quick + it works. You'll pick it up in no time with the tute vids.
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3
25-11-2006
, 03:51 AM
Registered User
Join Date: Nov 2006
Whee enhzflep. Thanks for the tip, now i have a ref image in maya to work with.. lol
Hey, where are these video tutorials you're talkin about? i've only found text tutorials so far!
Ah, ive found them after a few deep search lol..
https://www.digitaltutors.com/digital....php?v=149&f=q
is this ur talking about?
Last edited by bitterpillsweet; 25-11-2006 at 04:21 AM.
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4
25-11-2006
, 04:33 AM
Subscriber
Join Date: Oct 2006
Location: Melbourne
Cool, that's okay mate. Enjoy
Nah mate. :lmao:
Scroll to the top of the page, click Video Training and select the Free Tutorials button.
If you buy some points then you'll get access to the killer tutes.
Also, there's a couple of Maya tutes to be found on YouTube. If you use firefox, you can get a "VideoDownloader" plugin to save any vids from you-tube and other similar sites.
Another great place is 3DBuzz.com. Much free and paid video training avail there too.
Laters..
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5
25-11-2006
, 04:35 AM
Registered User
Join Date: Nov 2006
hey enhzflep, just a quick question.. i discovered that you can easily model an object in maya using Create Adobe Illustrator Object.. but i cant find it in Maya 6.0
Is it not supported?
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6
25-11-2006
, 04:41 AM
Subscriber
Join Date: Oct 2006
Location: Melbourne
Dunno to be honest, but I've got a felling that when watching one of Mike McKinley's vids, I noticed that he didn't have PSD support available when creating textures. I may even have read something (elsewhere) about Adobe support being added, and when that was. Got no idea when it was though.
It's included in 7 though..
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7
25-11-2006
, 05:40 AM
Registered User
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
instead of 'create adobe illustrator object' you can try just importing a .ai file... but that will only import paths.
Accept no substitutions.
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8
25-11-2006
, 05:43 AM
Registered User
Join Date: Nov 2006
yeah..i thought of that...hmmm has seen a tutorial on it.. but erm there r a lot of things to be done tho in order to extrude those paths into shape hehehe.. but ill try my best..
right now, im viewing some free video tutorials i found on the net..im starting to get a clearer picture of how to do model this psp..hehe.. hope it works..
thanks guys for all the replies, its really nice to know there are so many kind ppl out there to help out noobs like meee..its very encouraging!
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9
25-11-2006
, 08:03 AM
Registered User
Join Date: Nov 2006
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wip3.mb (75.2 KB, 291 views)
Last edited by bitterpillsweet; 25-11-2006 at 08:09 AM.
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10
25-11-2006
, 02:21 PM
Subscriber
Join Date: Feb 2006
Location: Australia
your kidding me, you can import vectors from illustrator and extrude from them, man that would take away some guess work (especially in certain areas of 3D apps lol)
take it easy and life will be easy
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11
25-11-2006
, 08:07 PM
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12
26-11-2006
, 06:55 AM
Subscriber
Join Date: Feb 2006
Location: Australia
cool thanks
take it easy and life will be easy
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13
26-11-2006
, 02:58 PM
Registered User
Join Date: Nov 2006
hi guys,
im changing from Maya 6 to Maya 7 or Maya 8..would i be facing any problem opening my previous projects which were done in Maya 6 in the later versions of Maya?
just would like to confirm with the experts since im afraid of losing anything since i dont have the Maya 6 installer anymore
thanks guys
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