This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
this is the start of a dog im going to try to model.four legs scare me.never tryed before.but heres the begining.about half hour in maya and half in zbrush.comments would help alot.just let me know what you think.thanks.
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