Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hey all! Wow, it's been FOREVER since I posted on here (SERIOUSLY). I have been working on this model in 3Ds MAX for some time now, and thought I would post on here for some comments/crits! I hope you all don't mind me posting a model from 3Ds MAX on here, yet the SimplyMAX forum has been dead-quiet for months now, so feedback there is...well...almost none. :zzz:
So I thought I would post here for comments/crits! Feel free to leave any feedback!
Here is the concept sketch:
Here is the prior stages of it:
And here it is NOW:
As of now, I still need to finish the body, as well as do the interior of the mouth and teeth, as well as the wings of the demon / gargoyle. Comments and crits welcome though!
~CGPMaya84 (also DragonTU84 from SimplyPhotoshop and CPAnimate84 from SimplyMax)
Yeah, as arran said, the body seems a bit to statuesque. But, it looks good otherwise. And if you were going for a statue look, considering it could be a Gargoyle, then nm. In any case, it's looking great thus far, it could use just a bit more detail. Can't wait to see the progress!
Thanks all for the comments, and thanks arran for the welcome, bud! I was on here quite awhile back, yet I have been busy with life and whatnot and have not had the opportunity to post anything on here for quite some time. Especially with the fact that I am still trying to graduate and am looking for jobs.
Yet I am glad to finally be back on the SimplyMaya forums! :attn:
Anyway, thanks for the advice, ya'll. I want to post what else I have done with the model since then. I know I need to tweek a few things, yet I will fix that as I continue to build up the model.
Here is the update on my model. Added the arms, legs, butt, etc... yet I still need to fix the hip area, the thighs a little, finish and tweek the arms, add the hands and feet, as well as add the tail and wings....
~CGPMaya84 (also DragonTU84 from SimplyPhotoshop and CPAnimate84 from SimplyMax)
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