This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
hello everyone... I just want to ask... what are the limit of maya... Or let say what can you do using maya? Can you create your own anime? It;s just for me to get fired up learining this... :p hehehe
Know your Limits and Boundaries...
Then break through it...
Wow... That's really something... I think I want to start right now... Ummm but I don't know where... Can you give me a link for the basics of Maya??? Thanks... And I more... Can a student like me can learn this by self studying???
Know your Limits and Boundaries...
Then break through it...
Um mr pix there something wrong with my maya... The portion where you can find rotate x, y, z is missing... how can i return that??? And also i find a guide on how to make a golf club... But it uses maya 7 mine is only 6. Can I still follow that guide??? Or there are huge difference?
Know your Limits and Boundaries...
Then break through it...
Without seeing what your screen looks like, I can only guess. Does the panel still say persp at the bottom, or does it say something else like top, side, front?
If it no longer says pesp, you may find this will help you
iamnoangel.
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