Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 16-12-2006 , 05:20 AM
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Join Date: Dec 2006
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wierd rig

hey guys

i have posted the same problem on the modelling page

basically i have a problem that i cnat appear to solve

i have a rig and have eyes parented to it but when i move my rig parts of teh eyes get left behind. its not the whole eye but just parts of it

any one know how to solve the problem???

here is a link so you can view a pic of the problem

https://www.flickr.com/photos/45787989@N00/316488722/

thanks in advance

jthorne19

# 2 16-12-2006 , 05:26 AM
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Simple Answer, is Blend weights...


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# 3 23-12-2006 , 05:52 AM
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un parent the eyes and delete history, and parent it and see if it happens again

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