Nasty edges
I've always has this problem modelling hard objects. I hope someone can finallly resolve it.
The edges are not smooth like I want them. In this circumstance the normals of the dge are all hard.
When I soften them to an angle of about 90, I can this horrible shading and the edges aren't entirely soft how I want. Less than 90 there is no difference to all hard. Above 90 the shading effect is worse. See the image.
Anyone got any advice?
Thanks,
Forlax.
I used to be indecisive, but now I'm not so sure.
AIM: tomohawkcg
MSN: marc_d_thompson@hotmail.com