Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 19-01-2007 , 07:31 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287

No Alpha

Hey guys

My turn to call in with a question for once.

With regards to the MISSS_fast Skin shader, I cant get an Alpha
channel from the object its applied on, have you any idea why this could be?
The object IS on a render layer...

Cheers
Jay

# 2 19-01-2007 , 07:35 PM
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Do you have the Pass Surface colour to alpha (or something like that) setting ticked in the custom entities of the mental ray render globals?

Think that was the solve to my mental ray alpha woes.


Cheers

Steve


"No pressure, no diamonds" Thomas Carlyle
# 3 20-01-2007 , 10:07 AM
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Hey there Jay,

try attaching the output from the fast skin to the colour input of another shader and attaching the new shader to the surface. You will need to tinker with the values to make the shader look the same as the original but it's worth a shot and you will get an alpha.

Later,

Mat.

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# 4 20-01-2007 , 11:43 AM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Guys

Many thanks for this.

HappyMat: Many thanks but I had to go with gster's way it was the actul solution to my problem.

Steve: top job geezer!! I owe YOU one now


Best

Jay

# 5 20-01-2007 , 12:17 PM
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You live and learn,

it would probably pay to read other sollutions before I put in my own two cents!!

Cheers Steve, never knew that was available.

Later,

Mat.

# 6 20-01-2007 , 02:01 PM
gster123's Avatar
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Cheers Jay and Mat, no probs.

I remembered it from a post on here a long, long, long time ago so I cant take all the credit for it. Its seems a strange work round for an alpha if you ask me but hey there you go!

Cheers

Steve


"No pressure, no diamonds" Thomas Carlyle

Last edited by gster123; 20-01-2007 at 02:03 PM.
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