This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hello, i'm quite new to the entire modeling process, and i have been following a lot of tutorials, anyways, i can't seem to find out how to combine 2 poly-objects in an easy way without using booleans. Is the only way to first combine the polys, and then merge the vertexes 2 by 2? Or is there a smarter way?
You can use union i think but you must merge vertex again... i suggest you to use combine and merge vetrex it's the cleaner ( im noob 2 .. about 1 - 2 months practise but i use this method )
And Boleons are smarter way to combine but when you do it ... it get reall bad vertex all around the 2 objects ... i prefere the Combine method it's a matter of Style anyway ...
Allright, will stick to it then. I just think it's a disgustiong overview. I typically turn on x-ray, but it's hard to see which
vertecies to merge with which. I surpose it's just a matter of practise.
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