Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 25-01-2007 , 05:55 PM
Ph0N37Ic5's Avatar
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Join Date: Oct 2005
Location: Australia
Posts: 45

Been playing too much Entropia Universe lately

And so comes this, four society branded helmets on a shelf.
user added image

If you can't see the image try clicking here.

I would be very happy about any comments and constructive critisim on this image, I spent a lot of time on it (partly because I forgot to save, and maya crashed, not doing that again 8)


In the begining God created a whole lot of rigid bodies, and set some motion paths. He also set the lighting.

Last edited by Ph0N37Ic5; 02-11-2007 at 03:03 PM.
# 2 25-01-2007 , 11:35 PM
petrol's Avatar
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HTTP1.1 STATUS 403 Remote Access to this object forbidden This file cannot be directly accessed from a remote site, but must be linked through the Brinkster Member's site.


.... Just upload it here?

# 3 26-01-2007 , 05:30 AM
Ph0N37Ic5's Avatar
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Good idea 8)

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In the begining God created a whole lot of rigid bodies, and set some motion paths. He also set the lighting.
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