Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 26-01-2007 , 08:22 AM
JosiahBrooks's Avatar
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Join Date: Dec 2006
Location: australia
Posts: 62

--Dragon too big for maya??

hey guys.

ive spent quite a while modelling this dragon for a project of mine, so i enlarged it to a size i like to work with for rigging and setting deformation settings, but the camera cuts off a large part of it when i zoom out, and permanently in the top view.

i know you might say 'make it smaller', but i know ive seen people work to larger than this scale without this problem.

any way to make the camera area larger or anything else to prevent this problem? plz help?

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# 2 26-01-2007 , 08:36 AM
kbrown's Avatar
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Location: London, UK
Posts: 3,198
Your camera has attributes called near and far clipping plane. Up the far clipping plane until you see everything you need.


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