This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I don't think this is an error or anything, but somtimes when i'm working in my maya 6.0 the menu's at some point (haven't noticed exactly when) changes. The NURBS, Edit polygons, and Polygons (+more) disapears and some menu's names "skin", "character" and "constrain" appears. Can't get it back to normal. Hope you can help.
'Cos there's just too many options to display all at one, maya uses menu-sets. You can change between these in two ways, firstly the function keys, secondly using the drop-down list-box.
i've gotta say that one thing i love doing in maya (when i'm bored at work) is just randomly pressing buttons (F1-F12, 1-0, the letter keys - with and without the shift key) just to see what the script editor says it does... you learn quite a bit as far as what buttons do what.
NeoStrider > 'i've gotta say that one thing i love doing in maya (when i'm bored at work) is just randomly pressing buttons (F1-F12, 1-0, the letter keys - with and without the shift key) just to see what the script editor says it does... you learn quite a bit as far as what buttons do what.'
Umm... sure thats a good thing to do?
I look in the hotkeys editor when I'm wondering what pressing a combination of keys do.
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